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Figma
/
3.0
The Interface
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1 UI Systems
1.1 Tools for Success
1.2 UI Design Patterns
1.3 Gestalt Principles
1.4 Design Standards
2 The Moodboard
2.1 What is the Moodboard
2.2 Research and Inspiration
2.31 Part I: The Look & Feel
2.32 Part II: Atomic Design Practice
2.4 Textured Gradients
2.5 Typography and Hierarchy
2.6 Clean the Styleguide
2.7 3D Shapes with Vectary
3 The Interface
3.1 The Grid System
3.2 Above the Fold
3.3 The Fixed Navigation
3.41 Features I: Continuity
3.42 Features II: Common Region
3.51 Products I: Proximity
3.52 Products II: Symmetry
3.6 Visual Parallax
3.7 One-Click Registration
3.8 Adapting to Mobile
3.9 Organizing our System
4 Exporting Assets
4.1 Preparing to Export
4.2 Compress our Assets
4.3 Figma Microanimations
Overview
Figma
Design Systems
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Overview
Figma
Design Systems
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Figma Source Files
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