Overview

Micro Animations with Figma

In this video, I introduce the concept of micro animations using Figma.

We explore how to enhance prototypes with simple animations to create dynamic and engaging user experiences. The video walks through the steps to animate a VR headset within a tabbed interface. In this lesson, we focused on creating micro animations in Figma. We began by setting up frames and instances, ensuring elements are correctly placed for animation. By adjusting opacity, position, and other properties, we created smooth transitions between different states. We also explored the prototyping tool in Figma to connect frames and apply various easing options. Finally, we tested the animations to see the seamless transitions in action.

Summary

  1. Introduction to Micro Animations: Explained the concept of micro animations in Figma and what we aimed to create in the lesson.
  2. Setting Up Frames: Detailed how to set up frames and instances, including organizing VR headsets into a tabbed interface.
  3. Adjusting Elements: Demonstrated how to hide layers, change opacity, and adjust positions to prepare for animation.
  4. Creating States: Walked through creating different states for the animation, including initial and hover states.
  5. Prototyping Connections: Showed how to use Figma's prototyping tool to connect frames and set up interactions.
  6. Easing Options: Explored different easing options available in Figma and how they affect animation.
  7. Testing Animations: Conducted tests to see the animations in action and ensure smooth transitions.
  8. Final Adjustments: Made final tweaks to ensure the animation looked seamless and professional.
  9. Conclusion and Wrap-up: Summarized the lesson, highlighting key points and encouraging viewers to apply these techniques in their projects.
  10. Call to Action: Invited viewers to practice creating their own micro animations and to watch the next course for more advanced techniques.

Highlights

💡 Frame Setup: We organized the elements into frames and instances, preparing them for animation.

💡 Opacity and Position: Adjustments to opacity and position were key in creating smooth transitions.

💡 Prototyping Tool: The Figma prototyping tool was used to connect frames and define animation easing.

Figma Source Files

Overview

Micro Animations with Figma

In this video, I introduce the concept of micro animations using Figma.

We explore how to enhance prototypes with simple animations to create dynamic and engaging user experiences. The video walks through the steps to animate a VR headset within a tabbed interface. In this lesson, we focused on creating micro animations in Figma. We began by setting up frames and instances, ensuring elements are correctly placed for animation. By adjusting opacity, position, and other properties, we created smooth transitions between different states. We also explored the prototyping tool in Figma to connect frames and apply various easing options. Finally, we tested the animations to see the seamless transitions in action.

Summary

  1. Introduction to Micro Animations: Explained the concept of micro animations in Figma and what we aimed to create in the lesson.
  2. Setting Up Frames: Detailed how to set up frames and instances, including organizing VR headsets into a tabbed interface.
  3. Adjusting Elements: Demonstrated how to hide layers, change opacity, and adjust positions to prepare for animation.
  4. Creating States: Walked through creating different states for the animation, including initial and hover states.
  5. Prototyping Connections: Showed how to use Figma's prototyping tool to connect frames and set up interactions.
  6. Easing Options: Explored different easing options available in Figma and how they affect animation.
  7. Testing Animations: Conducted tests to see the animations in action and ensure smooth transitions.
  8. Final Adjustments: Made final tweaks to ensure the animation looked seamless and professional.
  9. Conclusion and Wrap-up: Summarized the lesson, highlighting key points and encouraging viewers to apply these techniques in their projects.
  10. Call to Action: Invited viewers to practice creating their own micro animations and to watch the next course for more advanced techniques.

Highlights

💡 Frame Setup: We organized the elements into frames and instances, preparing them for animation.

💡 Opacity and Position: Adjustments to opacity and position were key in creating smooth transitions.

💡 Prototyping Tool: The Figma prototyping tool was used to connect frames and define animation easing.

Figma Source Files
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