Overview
Creating a VR Mood Board in Figma
In this video, I demonstrate how to create a mood board for a VR project using Figma.
We explore importing assets, designing product cards, and managing styles to maintain consistency. In the video, I start by importing client assets from Milanote to Figma. We then create a product card for a VR headset, including setting up the typography and layout. Next, we explore applying colors and gradients to the card. Finally, I show how to create reusable styles and components to ensure consistent updates across all cards. This process simplifies design iterations and maintains a cohesive visual theme throughout the project.
Summary
- Opening Figma and Importing Assets: I start by importing all client assets from Milanote into Figma, ensuring we have everything needed for the design.
- Organizing Assets: The assets, including VR headset images, are organized and prepared for use in the design process.
- Creating a Product Card: I demonstrate creating a product card for the Oculus VR headset, setting up the layout, typography, and initial design elements.
- Applying Typography: The brand's typography is applied to the card, making sure the design is consistent with the branding guidelines.
- Adding and Adjusting Images: I show how to add VR headset images to the card, adjusting them to fit within the design using masks and layers.
- Incorporating Colors: We explore adding brand colors to the card, applying gradients to create a visually appealing background.
- Creating Reusable Styles: I demonstrate creating and applying reusable styles for colors and gradients, ensuring consistency across all cards.
- Designing Multiple Cards: We duplicate the card design and create additional cards for other VR headsets, maintaining a cohesive look.
- Managing Components: The video covers how to create components for card backgrounds, allowing for easy updates across all cards.
- Final Adjustments: I make final adjustments to the cards, ensuring they are visually appealing and consistent with the overall design theme.
Highlights
🎨 Importing Assets: We begin by importing and organizing assets from Milanote into Figma, making the design process more efficient.
🖼️ Designing Product Cards: The video covers creating and styling a product card for VR headsets, focusing on layout, typography, and visual hierarchy.
🛠️ Managing Styles: I demonstrate how to create reusable styles and components, ensuring consistent updates across all design elements.
Overview
Creating a VR Mood Board in Figma
In this video, I demonstrate how to create a mood board for a VR project using Figma.
We explore importing assets, designing product cards, and managing styles to maintain consistency. In the video, I start by importing client assets from Milanote to Figma. We then create a product card for a VR headset, including setting up the typography and layout. Next, we explore applying colors and gradients to the card. Finally, I show how to create reusable styles and components to ensure consistent updates across all cards. This process simplifies design iterations and maintains a cohesive visual theme throughout the project.
Summary
- Opening Figma and Importing Assets: I start by importing all client assets from Milanote into Figma, ensuring we have everything needed for the design.
- Organizing Assets: The assets, including VR headset images, are organized and prepared for use in the design process.
- Creating a Product Card: I demonstrate creating a product card for the Oculus VR headset, setting up the layout, typography, and initial design elements.
- Applying Typography: The brand's typography is applied to the card, making sure the design is consistent with the branding guidelines.
- Adding and Adjusting Images: I show how to add VR headset images to the card, adjusting them to fit within the design using masks and layers.
- Incorporating Colors: We explore adding brand colors to the card, applying gradients to create a visually appealing background.
- Creating Reusable Styles: I demonstrate creating and applying reusable styles for colors and gradients, ensuring consistency across all cards.
- Designing Multiple Cards: We duplicate the card design and create additional cards for other VR headsets, maintaining a cohesive look.
- Managing Components: The video covers how to create components for card backgrounds, allowing for easy updates across all cards.
- Final Adjustments: I make final adjustments to the cards, ensuring they are visually appealing and consistent with the overall design theme.
Highlights
🎨 Importing Assets: We begin by importing and organizing assets from Milanote into Figma, making the design process more efficient.
🖼️ Designing Product Cards: The video covers creating and styling a product card for VR headsets, focusing on layout, typography, and visual hierarchy.
🛠️ Managing Styles: I demonstrate how to create reusable styles and components, ensuring consistent updates across all design elements.