Prototype & User Testing
Overview
UX Essentials: Final Lesson
In this final lesson of the UX Essentials course, I cover the basics of prototyping using Figma and dive into the last phase of the design thinking process, user testing.
The lesson provides a hands-on approach to creating interactive prototypes and explains the importance of gathering user feedback to refine your designs. In this concluding lesson, I guide you through creating a functional prototype in Figma, demonstrating how to link various elements to simulate user interactions. We explore adjusting settings to optimize the prototype's display and navigate through different sections. The lesson also highlights the value of user testing, suggesting methods for gathering insights from your target audience. By sharing prototypes with friends or colleagues and asking specific questions, you can obtain valuable feedback to improve your design. Lastly, I introduce usertesting.com as a resource for conducting more formal user tests.
Summary
- Prototyping with Figma: This lesson starts with an overview of creating prototypes in Figma, emphasizing linking call-to-actions and buttons to other frames.
- Prototype Display Settings: Adjust settings in Figma to ensure your prototype fits the screen size for optimal viewing and interaction.
- Navigating the Prototype: Demonstrates navigating through the prototype, including the sign-up process and accessing different dashboard elements.
- Creating Interactive Elements: Shows how to create interactive elements like navigation bars and conditional displays.
- Importance of Consistency: Highlights using consistent grids and components across different layouts for a cohesive design.
- Prototyping Efficiency: Discusses adding connections directly into components to save time and create a seamless user experience.
- Introduction to User Testing: Explains the final stage of the design thinking process, focusing on gathering user feedback.
- Methods for Gathering Feedback: Suggests asking targeted questions and observing user interactions to gather valuable insights.
- Usertesting.com: Recommends using usertesting.com for professional user testing services to get real-time feedback from your target audience.
- Course Wrap-Up: Concludes the lesson by encouraging students to apply the techniques learned throughout the course in their projects.
Summary
- Prototyping with Figma: This lesson starts with an overview of creating prototypes in Figma, emphasizing linking call-to-actions and buttons to other frames.
- Prototype Display Settings: Adjust settings in Figma to ensure your prototype fits the screen size for optimal viewing and interaction.
- Navigating the Prototype: Demonstrates navigating through the prototype, including the sign-up process and accessing different dashboard elements.
- Creating Interactive Elements: Shows how to create interactive elements like navigation bars and conditional displays.
- Importance of Consistency: Highlights using consistent grids and components across different layouts for a cohesive design.
- Prototyping Efficiency: Discusses adding connections directly into components to save time and create a seamless user experience.
- Introduction to User Testing: Explains the final stage of the design thinking process, focusing on gathering user feedback.
- Methods for Gathering Feedback: Suggests asking targeted questions and observing user interactions to gather valuable insights.
- Usertesting.com: Recommends using usertesting.com for professional user testing services to get real-time feedback from your target audience.
- Course Wrap-Up: Concludes the lesson by encouraging students to apply the techniques learned throughout the course in their projects.
Highlights
💡 Prototyping in Figma: Learn to link buttons and elements to simulate user interactions.
💡 Adjusting Prototype Settings: Optimize the display of your prototype for better navigation.
💡 User Testing Importance: Gather user feedback to refine your designs and improve user experience.
Overview
UX Essentials: Final Lesson
In this final lesson of the UX Essentials course, I cover the basics of prototyping using Figma and dive into the last phase of the design thinking process, user testing.
The lesson provides a hands-on approach to creating interactive prototypes and explains the importance of gathering user feedback to refine your designs. In this concluding lesson, I guide you through creating a functional prototype in Figma, demonstrating how to link various elements to simulate user interactions. We explore adjusting settings to optimize the prototype's display and navigate through different sections. The lesson also highlights the value of user testing, suggesting methods for gathering insights from your target audience. By sharing prototypes with friends or colleagues and asking specific questions, you can obtain valuable feedback to improve your design. Lastly, I introduce usertesting.com as a resource for conducting more formal user tests.
Summary
- Prototyping with Figma: This lesson starts with an overview of creating prototypes in Figma, emphasizing linking call-to-actions and buttons to other frames.
- Prototype Display Settings: Adjust settings in Figma to ensure your prototype fits the screen size for optimal viewing and interaction.
- Navigating the Prototype: Demonstrates navigating through the prototype, including the sign-up process and accessing different dashboard elements.
- Creating Interactive Elements: Shows how to create interactive elements like navigation bars and conditional displays.
- Importance of Consistency: Highlights using consistent grids and components across different layouts for a cohesive design.
- Prototyping Efficiency: Discusses adding connections directly into components to save time and create a seamless user experience.
- Introduction to User Testing: Explains the final stage of the design thinking process, focusing on gathering user feedback.
- Methods for Gathering Feedback: Suggests asking targeted questions and observing user interactions to gather valuable insights.
- Usertesting.com: Recommends using usertesting.com for professional user testing services to get real-time feedback from your target audience.
- Course Wrap-Up: Concludes the lesson by encouraging students to apply the techniques learned throughout the course in their projects.
Summary
- Prototyping with Figma: This lesson starts with an overview of creating prototypes in Figma, emphasizing linking call-to-actions and buttons to other frames.
- Prototype Display Settings: Adjust settings in Figma to ensure your prototype fits the screen size for optimal viewing and interaction.
- Navigating the Prototype: Demonstrates navigating through the prototype, including the sign-up process and accessing different dashboard elements.
- Creating Interactive Elements: Shows how to create interactive elements like navigation bars and conditional displays.
- Importance of Consistency: Highlights using consistent grids and components across different layouts for a cohesive design.
- Prototyping Efficiency: Discusses adding connections directly into components to save time and create a seamless user experience.
- Introduction to User Testing: Explains the final stage of the design thinking process, focusing on gathering user feedback.
- Methods for Gathering Feedback: Suggests asking targeted questions and observing user interactions to gather valuable insights.
- Usertesting.com: Recommends using usertesting.com for professional user testing services to get real-time feedback from your target audience.
- Course Wrap-Up: Concludes the lesson by encouraging students to apply the techniques learned throughout the course in their projects.
Highlights
💡 Prototyping in Figma: Learn to link buttons and elements to simulate user interactions.
💡 Adjusting Prototype Settings: Optimize the display of your prototype for better navigation.
💡 User Testing Importance: Gather user feedback to refine your designs and improve user experience.